Bless Element
Transmutation [Good]
Level: Clr 1, Drd 1, Pal 1
Components: V, S, M
Casting Time: 1 minute
Range: Touch
Target: Flask of element touched
Duration: Instantaneous
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)
This transmutation imbues a flask (1 pint) of fresh water with positive energy, turning it into holy water (page 128). Alternatively, it can imbue a flask of specially prepared alchemist's fire, freshly gathered dirt, or sacred incense smoke with positive energy, turning them into holy fire, holy earth, or holy air.
Material Components: Depends on the element: 5 pounds of powdered silver (worth 25 gp) for holy water and holy earth; sacred candles (worth 25 gp) for holy air; a specially prepared flask of alchemist's fire (worth 45 gp). A flask for containing the element.
Holy alchemist's fire combines the potential fire damage with holy damage. A direct hit deals 1d6 points of fire damage and 2d4 damage to undead and evil outsider. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash; undead and evil outsiders receive 1 extra point of damage. On the round following a direct hit, the target takes an additional 1d6+1 points of damage until the flames are extinguished.
Showing posts with label bless element. Show all posts
Showing posts with label bless element. Show all posts
Wednesday, March 7, 2012
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